The player finds themselves in a small shack.
Upon leaving the shack, only a small sliver of light protects them from the ever encroaching darkness that threatens to swallow them whole.
Players are pushed further into this dangerous landscape, encounter many a strange ghoulish creature while always having to make sure that the lighter stays lit, for without it, no hope exists.
Sandra Latt - Artist
Thomas Ruiz - Design
Jacob Thompson - Programming
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